Records that were checked
Every lap arrives with its sector times, inside a session the server opened before the lights went out. Times that do not add up never reach the board.
Unreal Engine 5 · Competitive racing
TrackRage keeps the part of racing that matters after the race ends: a profile that remembers, records that were checked before they counted, and one ladder everybody climbs.
Build. Race. Rage.
The game is where you drive. This is where the driving adds up.
Every lap arrives with its sector times, inside a session the server opened before the lights went out. Times that do not add up never reach the board.
Races, wins, podiums, best and average lap, distance covered, split by track, vehicle and mode. Your profile is the long version of your season.
Global, per track, per vehicle, per season. Filter down to the exact combination you are chasing and see where you actually stand.
The game never asks for your password: you approve it with a code from a browser. Every linked install is listed, and any of them can be cut off in one click.
Race offline, race the lobby, run a season. Whatever the mode, the times come back here, get checked, and take their place — or get held for review with the reason attached.
Start TrackRage, open the account screen, and the game shows an eight character code. Type it here while signed in, approve it, and the install is linked to your profile — from then on your races land on your record automatically.
Create an account, link your game, and start counting.